Game Art: Phoenix Perry's Kinect hack (in progress)

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"I'm using the kinect to create a real time video game performance environment for my music project, 000000swan.  We are using a hacked kinect in a way that no one else is; we are not using skeleton tracking but gesture recognition using machine learning. We are teaching the computer to associate gestures with graphics. The computer moves graphics in a 3d real time game engine based on the position of my body.  This is a preview of what we are up to..." (Phoenix Perry)

link: Phoenix Perry

Submitted by Matteo Bittanti

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EVENT: RESILIENT GLITCHES / HYPERNOMA (5-14 JUNE 2026, GRAZ, AUSTRIA)

RESILIENT GLITCHES / HYPERNOMA Programme focus: Media art, game culture, digital play, activism, workshops, lectures, performances, pitches Selected participants: Zentrum für politische Schönheit, 2girls1comp, Babak Ahteshamipour, total refusal, Margarete Jahrmann, David Szauder, Paul Feigelfeld, Johanna Pirker, Günther Friesinger, Christof Ressi Game studio meet up: Subotron, Bongfish, Causa Creations, Microbird Games, Game

By Matteo