Game Art: Peter Burr's "Cave Exists" (2015)
Peter Burr's new project revolves around t
he endless labyrinth, self-generating dungeon, the never-ending maze. A 4-channel video installation, Cave Exists uses videogame aesthetics and themes to create a visual meditation on new media consumption - the daily rituals of clicking, zooming, and scrolling. As the Brooklyn-based artist writes, Cave Exists "turns the visual archetype of the labyrinth into a circuit board for lost, anxious feelings." The artist tried to recreate the feeling of claustrophobia and discomfort induced by prolonged online sessions where users lose themselves in information spaces. Burr adds:
Viewers are unable to process all incoming information in a single sitting, having to choose between screens if they want to sate their curiosity and learn more about the shifting structure. Unlike choosing between branches in an interactive narrative where the peripheral is an explicit set of controls, here the peripheral will be the human neck and eyes, allowing for expression beyond mere hardware.LINK: Peter Burr
Submitted by Matteo Bittanti