Game Art: Korakrit Arunanondchai's video game paintings (2007-2010)

image from www.korakrit.com


Korakrit Arunanondchai, SUNGOD 8x8 ft Acrylic on canvas, UV Light. 2008
image from www.korakrit.com


Korakrit Arunanondchai, MOONGOD 10x8 ft. Acrylic on paper cut outs, UV Light. 2008 image from www.korakrit.com
Korakrit Arunanondchai, Black Rainbow, Acrylic on paper 76x 55 inch 2009
image from www.korakrit.com
Korakrit Arunanondchai, WARZ, Acrylic on paper 76-55 inch 2009
 
"Korakrit Arunanondchai (1986-) was born and raised in Bangkok, Thailand. He graduated from the Rhode Island School of Design in 2009 and is now a first year MFA student at Columbia University. Currently living and working in Harlem, New York his current body of work explores painting processes, the mirror, his addiction to video games and fantasies of growing up. His studio practice incorporates late 1990s and early 2000s video game logic and decision making." (Korakrit Arunanondchai)

"Having been raised in Thailand, Arunanondchai grew up amongst ornate Buddhist temples. His fluid shapes remind one of their decorative murals but also of Sanskrit or Pali that make up his native Thai written language. His work evokes the feeling of a connection between visible and invisible worlds and brings the viewer to a kind of ceremonial experience with his large and enveloping pieces.

In contrast, Arunanondchai has also been influenced by his love of Japanese Manga and video game culture. This is evident in the bright colors he chooses to use as well as the rapid movement frozen in time on canvas or paper instead of on a television screen. The silk screening process that he uses also parallels these inspirations in that it creates a flat surface and removes evidence of the use of hand in their making. The creation of multiple layers by breaking down the overall image is yet another way for Korakrit to abstract information and invents a whole new universe." (Hanna Fushihara Aron)

link: Korakrit Arunanondchai

All images courtesy of the artist

Submitted by Matteo Bittanti

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