GAME ART: IP YUK-YIU'S S FOR SISYPHUS (2015)
A contemporary update and a creative reworking of Albert Camus’s “The Myth of Sisyphus”, S for Sisyphus is an experimental video game project by Ip Yuk-Yiu that explores, meaning, and human intentionality via a simple animated and playable experience. It consists of two related but standalone versions: S for Sisyphus ¬ (playable version) and S for Sisyphus ∞ (machinima version), each articulating the key theme with a slightly different accent and experience.