Game Art: in[visible] studio's "Independence Day" (2011)

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"Interactive game with real physics and kinect motion control. Presented at Design & Reklama exhibition 4-7.04.2011. concept: eps, antokhio; programming: antokhio; bullet physics engine & kinect plugin for vvvv: mr. vux"

Link: [in]visible studio

Submitted by Matteo Bittanti

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EVENT: RESILIENT GLITCHES / HYPERNOMA (5-14 JUNE 2026, GRAZ, AUSTRIA)

RESILIENT GLITCHES / HYPERNOMA Programme focus: Media art, game culture, digital play, activism, workshops, lectures, performances, pitches Selected participants: Zentrum für politische Schönheit, 2girls1comp, Babak Ahteshamipour, total refusal, Margarete Jahrmann, David Szauder, Paul Feigelfeld, Johanna Pirker, Günther Friesinger, Christof Ressi Game studio meet up: Subotron, Bongfish, Causa Creations, Microbird Games, Game

By Matteo