Game Art: COLL-EO'S "THE FREGOLI DELUSIONS" (2016)

Fregoli Sample
COLL.EO, The Fregoli Delusions, 2016, still frame from video installation

There are not many machinima shot inside racing games. Here's one. Actually, five.

"The Fregoli Delusions is a series of machinima shot within the world of the popular racing game Forza Motorsport 2 (Playground Games/Turn 10 Studios/Microsoft Game Studios, 2014) by COLL.EO. Set in the game’s various urban and seaside environments - the real and fictional Italian and French cities of Castelletto, San Giovanni, Nice, Sisteron, and Montellino - The Fregoli Delusions deliberately ignores the featured “protagonists” (a selection of 300+ virtual cars from a variety of manufacturers), to focus instead at usually overlooked characters, i.e. the computer-controlled spectators observing the endless races from sidewalks, outdoors restaurants, and bars. How do pedestrians behave in the car-dominated spaces of the game? What does it mean to be a non-playing character in that consensual hallucination otherwise known as “video game”?" (COLL.EO)

Chapter One looks like this:

LINK: COLL.EO

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