Event: GAMERZ #9 (October 10-20 2013, Aix-en-Provence, France)
Florian Dieude,
Bitsplit,
2012, France: GAMERZ
Submitted by Matteo Bittanti
Bitsplit,
2012, France: GAMERZ
Submitted by Matteo Bittanti
Tampere University / Games As Art Center October 9–11, 2026 | Tampere, Finland (fully hybrid) Submission deadline: July 1, 2026 Submit here or email: info@gamesasartcenter.com Tampere University and the Games As Art Center invite submissions of artistic games for the inaugural Games As Art Festival, October 9–11, 2026.
Nothing to Tell digital video/machinima, 20 min, Italy 2025 created by Fabrizio Condino Nothing to Tell is an experimental short that reworks the world of Cyberpunk 2077 into a study of alienation, repetition, and mental disintegration. Following Daniel through an oppressive cycle of waking, drifting, drinking, and self-arming, the
art bit – Contemporary Art & Indie Game Culture – #6: Game Playing Society runs from 16 May to 12 July 2026 at Hotel Anteroom Kyoto, Gallery 9.5, 7 Higashikujo Aketa-cho, Minami-ku, Kyoto. Opening hours are 10:00–20:00. Admission is free. A reception and workshop are planned for 16
Kepler Interactive has launched Reset Magazine Issue 1, a large-format print publication devoted to video games as contemporary culture. Available for pre-order through Kepler’s online store and shipping from late May 2026, the debut issue runs 200 pages, measures 240 × 310 mm, and appears in three reverse-cover variants devoted