Call for submissions: Vector 2016 (deadline: March 1, 2016)

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Vector, one of the world's greatest Game Art festivals, has just opened its Call for Submissions.

The 2016 edition will take place in Toronto, Canada between July 14-17 2016.

If you are submitting work for just one Game Art festival, this is it.

Here's the full text:

Deadline: Tuesday, March 1, 2016 at 5pm.

Canada’s pioneering game and new media art festival, Vector Festival is a participatory and community-oriented initiative dedicated to showcasing digital games and creative media practices. Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice.

Now entering its fourth year, Vector Festival has developed an active presence in regional and international communities related to contemporary art and critical game cultures. Curators Skot Deeming and Martin Zeilinger invite you to contribute artworks for consideration toward festival programming, which will include a feature exhibition at InterAccess throughout the month of July, along with off-site screenings, performances, workshops, and panels from July 14-17, 2016.

We currently seek works from artists at all stages of their careers that are working within the spectrum of new media art. This call is open to works on any subject.

The curators seek works for the following programs:

SUBMISSION REQUIREMENTS

S
end your submissions by Tuesday, March 1, 2016 at 5pm to vector@interaccess.org using the subject line, “Vector 2016 Submission.” Attachments should not exceed 15MB. Please indicate which program your submission falls under.The great news is that Vector Festival has recently become part of InterAccess, Canada’s most advanced media arts and technology centre. InterAccess has been a committed presentation partner of Vector since the festival’s founding, in 2013. LINK: VectorSubmitted by Matteo Bittanti (grazie, skot deeming)

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