BOOK
BOOK: EDDIE LOHMEYER'S UNSTABLE AESTHETICS GAME ENGINES AND THE STRANGENESS OF MODDING (2021)
Eddie Lohmeyer Unstable Aesthetics Game Engines and the Strangeness of Modding Bloomsbury Academic, 2021 Description: Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players