EVENT
Event: Bit World (Milan, Italy, March 25 - April 09 2011)
link: Bit World (in Italiano) Submitted by Matteo Bittanti
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
EVENT
link: Bit World (in Italiano) Submitted by Matteo Bittanti
THEATER
"Cela ressemble à la réalité, cela a le goût de la réalité, cela bouge comme la réalité, mais les actions possibles sont toujours spectaculaires, défiant toute loi physique. Un univers dans lequel il vous est impossible de distinguer les vrais acteurs des faux, les vrais éléments de décor des
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"5/7 Basement Boy Hardcore series. Snuff video emulating a video game emulating a snuff video. In short, a hardcore remix of Rockstar Games' ruthless stalker slasher game Manhunt." link: Tasman Richardson Submitted by Matteo Bittanti
EVENT
Damiano Colacito, Precisely, installation, 2003-2011THE MIRACLE SERIES [part I] a project curated by Valerio Borgonuovo & Gabriela Galati for the Net-Museum A sequence of one-day events, talks, performances, lectures, exhibitions and video screenings each time in a different hosting space with Damiano Colacito | Francesco Monico | Massimiliano Viel videoscreening with works
GAME ART
"Like many people, I spend a lot of time existing within virtual spaces, such as video games and social networks. The virtual world invades and sometimes overrides my physical world and relationships. My artwork has become a cathartic means of exorcising my own addictive tendencies to technology. This addiction
ART GAME
"GRSF 618 Shrader Street San Francisco, CA 94117 gr-sf.com 415-876-4773 Giant Robot is proud to present Game Over IV, a group show that pays homage to the continuous evolution of videogames and their massive influence on popular culture. The impact and inspiration of videogames will be represented through
GAME ART
link: Pransky photoset here Submitted by Matteo Bittanti
GAME ART
GameScenes is conducting a series of interviews with artists, critics, curators, gallery owners operating in the field of Game Art, as part of our ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the way
EVENT
Garnet Hertz, OutRun parked outside wind tunnel for "Made Up" exhibition at Art Center, Pasadena (video), 2009 "January 29 – March 20, 2011 Saturdays and Sundays 12 – 5 pm or by appointment Wind Tunnel Gallery South Campus Art Center College of Design 950 S. Raymond Ave. Pasadena, CA
SCULPTURE
Timothy Sang, Game Man, sculpture, 2011"Timothy Sang was born in Auckland in 1998. He is in Year 7 in a Rudolf Steiner School. Timothy's work brings together his life long interest in toys and games. Playing and inventing new shapes continues to be his motivation. His
GAME ART
link: Pransky photoset here Submitted by Matteo Bittanti
GAME
"Conflict Theory is a large-scale, interactive installation produced by Grennan & Sperandio in the School of Art & Design Slusser Gallery Workspace on the University of Michigan North Campus. Drawing on sociology, psychology, architecture as well as art and design, Grennan and Sperandio developed an installation that is both