GAME ART
Game Art: Sachin Teng's "Outsourced" (2012)
Sachin Teng, Outsourced, digital print, 2012 Sachin Teng is an artist living and working in New York City. Link: Sachin Teng Submitted by Matteo BIttanti
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
GAME ART
Sachin Teng, Outsourced, digital print, 2012 Sachin Teng is an artist living and working in New York City. Link: Sachin Teng Submitted by Matteo BIttanti
GAME ART
Alice Shintani (San Paulo, Brasil, 1971) is the author of this amazing series of paintings based on Atarai's River Raid. Minimalism in full effect. Link: Alice Shintani Submitted by Mathias Jansson
TEXTILE
Per Fhager, Megaman IV, 2011, 119X137cm, chain stitch, woolPer Fhager, Blazing Star, 2011 54X78cm, tent stitch, wool (framed)Per Fhager, The Legend of Zelda: A Link to the Past, 2011 56X51cm, cross stitch, cotton Per FhagerIkaruga, 2009, 60X80cm, tent stitch, woolPer Fhager, Pop´n TwinBee, 2008, 50X55cm, tent stitch, wool
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City Fight! (2011) is currently on display at Soap Factory as part of the"Artists on the Verge" exhibition of emerging artists working experimentally at the intersection of art, technology, and digital culture" (March 7 - April 15 2-12, Minneapolis, Minnesota). "Aaron Westre is a software
EVENT
"Playtime — Videogame mythologies is an exhibition devoted to the culture of video games. It explores how the relationship between play, the various manners of gam- ing, and technology interrelate. An interactive presentation displays historical doc- uments, examples of GameArt and innovative games. The exhibition invites to explore computer games
PHOTOGRAPHY
"Pixels and Polaroids is a series of images I’ve created combining pseudo-Polaroid photography and retro 80s era video game graphics. The concept behind Pixels and Polaroids was to blend these two elements into one world where pixelated characters live through the eye of a Polaroid camera. My goal
GAME ART
gameboy_ultraF_uk was created by Baily, Corby and Mackenzie who have been working together for over 10 years, through an art practice that explores the intersections of complex systems, technology and information. "The work consists of a Free Software Game Boy emulator whose rendering system has been (pathologically)
EVENT
"Fabio Paris Art Gallery is proud to presentFlooding Noise, the third solo exhibition by Tonylight. The show explores noise as the beginning and the end of any communication signal, primordial soup where everything originates, and everything dies. The show features the recent installation Photo Noise (2011), based on the
ART GAME
Game Change is part of the upcoming art festival PULSE Art and Technology Festival 2012 which will be held at Telfair Museum in Savannah, Georgia. The festival will be started on February 27 until March 3, but the group exhibition is going through to April 1. Among other things, the
EVENT
Museum as Game Board (Panel Discussion) Thursday April 19 2012 MOMA, San Francisco Katy Beale, editor, Museums at Play and cofounder, Caper Ian Kizu-Blair and Sam Lavigne, Situate Erica Gangsei, manager of interpretive media, SFMOMA Additional speakers to be announced Koret Visitor Education Center 7:00 p.m. Free with
ART GAME
Michael Todd, “Silent Skies”, 2009 forallgamerssake curated by jame woo Toronto @ csi annex February 21-23, 2012 6:30 - 9:30 pm official website [unfortunately, the main website has disappeared. But Eric Weiss has interviewed the curator, Jamie Woo. A must-read - Matteo] featuring the works of: anna anthropy, increpare,
GAME ART
A second project by Kristoffer Zetterstrand, "Bricks in the Wall" (2012) will transform the Swedish Segeltorpsskolan school in a giant videogame space. Using glass mosaics, Zetterstrand is introducing playfulness and dynamism in an otherwise conventional indoor space. The project was commissioned by Commissioned by Huge Fastigheter AB 2011.