EVENT
Event: "Game Art vs. Street Art" (Thursday 27th September 2012, Graffik Gallery, London)
Full details here. LINK: GRAFFIK Gallery Submitted by Matteo Bittanti (via @zoewi)
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
EVENT
Full details here. LINK: GRAFFIK Gallery Submitted by Matteo Bittanti (via @zoewi)
ART GAME
" The surrealistic imagery of Jheronimus Bosch (approx. 1450 – 1516) has already been inspiring artists and designers for nearly five centuries. The Jheronimus Bosch 500 Foundation strives to promote the work of the Dutch master to a wide audience, in a contemporary and lasting fashion. To accomplish this for all
INTERVIEW
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the
ART GAME
"What is games research? Can video games change the world we live in? The MIT Game Lab brings together scholars, creators, and technologists to teach, conduct research, and develop new approaches for applied game design and development. Games are a thriving field, communication medium, and industry. To explore the
FILM
Another intriguing project by foci + loci aka Tamara Yadao and Chris Burke. The dynamic duo from NY describes the Bal(l)ade - currently in progress - in these terms: "Bal(l)ade is an expansion upon a work in progress of the same name, presented at The Brick
ART GAME
"PLAYING THE GAME Videogames, Home Brew, Indie Games, Game Art Curated by VJ VISUALLOP O Artoteca Associazione No Profit, Via Pastrengo, Milano, MI, Italia 27-28 Ottobre 2012, Milan, Italy PLAYING THE GAME will take place in Milan on October 27-28 2012 as part of IF - Imagine the Future,
MACHINIMA
Georgie Roxby Smith, "Uncomposed (after Titian after Giorgione), 3D machinima, video, found image, found sound, 2012 "Made specifically for Composite at Gallery One Three Uncomposed (after Titian after Giogione) deconstructs Giorgione’s Sleeping Venus, itself a composite, the landscape and sky being completed by Titian following Giogione’s
ART GAME
From Michelangelo to Mario Kart Would Leonardo da Vinci be a game designer if he were alive today? Cutting-edge scholars and gaming experts discuss the arts in video games. A discussion with Chris Solarski, game designer Robin Hunicke, and Stanford University lecturer Henry Lowood moderated by artist and professor Eddo
EVENT
September 7-October 13, 2012 Thursdays 12pm - 4pm, Fridays 12pm - 6pm, Saturdays 12pm - 4pm Free Admission Cooperative Gaming Coop Opening 6:30 to 9:00, Saturday Works Gallery San Jose, California "The golden era of the arcades is long gone and the revival of the 90s a
ART GAME
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the
ART GAME
Games by the Book: An ExhibitCurated by Clara Fernández-Vara & Nick Montfort MIT Museum 265 Massachusetts Ave. Building N51 Cambridge, MA 02139 "People can't get enough of stories--we're always seeking to re-experience them, in different forms and versions. Myths have been transformed and rehashed between
BOOK
Graphic designer, sculptor, music lover, and art director Darren Wall is launching a new publishing project called Read-Only Memory, a series of books on classic and not-so-classic videogames and their makers. This monograph series, which joins Italy's Ludologica, will feature cutting edge design and pixel-art homages aplenty. Here&