GLITCH
Game Art: Bojun Rey Gunn's "Glitched BBC Micro" (2013)
Glitched BBC Micro game images created by artist Bojun Rey Gunn. LINK : Bojun Rey Gunn Submitted by Matteo Bittanti
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
GLITCH
Glitched BBC Micro game images created by artist Bojun Rey Gunn. LINK : Bojun Rey Gunn Submitted by Matteo Bittanti
GAME
Skins is an ambitious game project developed by Jason Lewis' obx Studios, which has been documented through a series of articles and essays. The computer game can be downloaded from this URL but the project has transmedia ambitions as it includes, among other things, a series of machinima. As
GAME ART
During the day, Denver based artist Chris Carlson works at his 3D design company. At night, he creates works influenced by game-aesthetics (not necessarily digital), like this incredible time-lapse video series based on Tetris. His preferred mediums are paint, pastel chalk and graphite.LINK: Chris Carlson related Tetris-art: one, two
GAME ART
A Los Angeles based artist, Oliver Payne (b. 1977) was born and raised in London. His first solo show at Herald St gallery exemplifies his interest in the " lunatic space in bullet hell games".We previously discussed Payne's fascinating "Arcade Field Recording" series in
ARCADE
Bonus Life: Extended Play is an upcoming documentary on game culture by Michael Sroka. "Filming in Wales, England, France, Germany, Australia, Canada, the US, and Cuba interviewing video game competitors, both professionals, and casual players; video game developers of both hardware and software; and video game journalists and critics,
GAME ART
A critical inquiry into Super Mario Brothers from Chris Novello aka paperkettle, the master of ludic codebending: "Conceptually, it is like Super Mario meets Groundhog Day. Mario's universe computer / time machine gets caught in hellish loops." "In the video, I directly manipulate the RAM of
ART GAME
Image: Hammer Museum "The UCLA Game Lab in collaboration with the Hammer Student Association (HSA) presents an evening of innovative gaming curated by Game Lab director and associate professor of Design Media Arts Eddo Stern. With games ranging from the bombastic and performative to the intimate and personal, these
GLITCH
This video shows a livecoding performance by Dave Griffiths in which Atari's Missile Command is slowly rewritten to be a piece of abstract machinima. Griffiths lives in Falmouth, Cornwall. LINK : Dave Griffith Submitted by Matteo Bittanti
EVENT
foci + loci ((Tamara Yadao and Chris Burke) performed a live version of "F. T. Mari(o)netti" at Vector Game Art Festival in Toronto on February 23, 2013. Like 200 Keyholes, this performance also uses LittleBigPlanet 2 as both platform and medium. From Futurism to Fascism, in a
GAME ART
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the
PERFORMANCE
Quebec-based artist and designer Paolo Almario's "Corps & Espace" is a performance based on Carolyne Gauthier's ideas about the "human body immersed in a virtual world offered to the spectators as a perspective game." LINK: Paolo Almario Submitted by Matteo Bittanti
GAME
Can somebody please fully develop this game, Yuppie Paradise? Till Nagel's students Florian Kohne, Hans-Peter Kadel, Hannes Hoepfner, and Ferdi Hansen began working on the project in 2009 while completing their degree at the University of Applied Sciences Potsdam, Germany. The goal? "Players take on the role