ART GAME
Lecture: Mary Flanagan's "Hippies, Hackers, & War Games (A Secret History of War & Peace)" (2012)
Mary Flanagan's IndieCade 2012 conference talk. LINK : Mary Flanagan Submitted by Matteo Bittanti via Furtherfield
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
ART GAME
Mary Flanagan's IndieCade 2012 conference talk. LINK : Mary Flanagan Submitted by Matteo Bittanti via Furtherfield
ARCADE
DELUXX FLUXX Arcade 2013December 3rd - 7th1604 Washington Avenue, Miami Beach Artist due FAILE (Patrick McNeil and Patrick Miller) & street artist BAST plus Matthew Cooley, Eric Ishii-Eckhardt, Quin Kennedy, and Julio Terra have hacked, detoruned, and reinvented a series of old arcades and pinball machines just in time for
ART GAME
After killing Jeff Koons, Jonakin has been busy reiventing one of Roland Barthes' most influential essays. The Author Must Die: Iteration 01 is a... "[V]ideo game/art project, which is loosely based on ideas presented in the essay, "Death of the Author" by Roland Barthes.
GAME ART
"Confusion" is the title of a new track from the forthcoming Homewreckers; new album. The video was directed by German artist Harun Farocki. LINK : Harun Farocki Submitted by Matteo Bittanti via MUBI
Digital Print
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the way
DOCUMENTARY
Vim Pickens probes the... "[U]sefulness of terms like "experimental" or "avant-garde" in an age where the new is sought after in digital media as it develops every five minutes. So here are surreal, abstract, romantic, cynical, humorous, dissenting, obscure, oneiric, satiric machinima and
VR
Previously... The viewer available here. "Just a quick video to demonstrate a standard for sharing 3D full-body scans online with Unity for clients. Different viewing modes, single screen or VR stereo 'Rift' mode (TAB button to switch) Plus a whole host of controls for switching sky
ARCADE
The second release from British publisher Read-Only Memory is a 300 page documentary art retrospective on the Mega Drive console edited by Keith Stuart. The book was developed in collaboration with SEGA and features previously unseen archive material, development artwork, concept sketches as well as original hardware diagrams. The
NEWS
We are huge fans of Nicolas Tilly's Écriture-Vidéoludique project here at GameScenes. When it come to style, editorial vision, design, and videogames the French are always a step ahead (consider Amusement magazine). This 20 minute video video is a reportage of the game jam CityGame that took
GAME ART
A new work from the creator of Chastisty. An experiment in world building. LINK : Angela Washko Related Submitted by Matteo Bittanti
GAME ART
iam8bit 2147 W. Sunset Blvd. Los Angeles, CA 90026 Jon M. Gibson and Amanda White of the mighty iam8bit gallery in Los Angeles, are organizing the Second annual Machinima Interactive Film Festival (MIFF). And they promise to revolutionize the "sit & watch" format, by offering attendees the opportunity
GAME ART
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the way