Game Art: Dan O' Neill's "Street Fighter Motion Sculptures" (2013)
Submitted by Matteo Bittanti
Submitted by Matteo Bittanti
Side Quest for the Real: live action, art, and social fictions in Geneva December 3–21, 2025 Curated by Christian Bili and Samuel Wagen-Magnon Le Commun, Geneva, Switzerland For the Win (FTW) presents the second edition of Art, jeu & société, an ambitious initiative dedicated to artistic practices engaging with
A dark-skinned avatar, seen from behind in a white tank top, sits exactly where the polished concrete floor meets a painted horizon. In front of him the city has slipped its grid. Freeway ramps float at odd angles, billboards hang without supports, staircases rise into nothing. Between fragments of stucco
Camilo Restrepo’s Space invaders 1 (2024) and Space invaders 1418 (2024) lift the visual grammar of Taito’s 1978 arcade shooter and plug it into the long, unfinished story of Colombia’s narco-wars and their ecological afterlives. Both large vertical works were presented in the solo exhibition Cocaine Hippos
Accidents digital video (1920 x 1080), color, sound, 17’, 2025, Hong Kong created by Edwin Lo December 5–18 2025 Introduced by Matteo Bittanti vral.org Set inside the simulated Hong Kong of Sleeping Dogs (2012), Accidents is an observational machinima about a city that keeps running through failure. Lo