Art Game: Mark Williams & Todd Nelling's "Chroma" (work in progress)

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"Chroma is a multiplayer 3rd person shooter with an exciting new approach to the genre. Chroma’s art style uses simple, geometric shapes, bright, basic colors, and iconic 8-bit (1-byte?) sounds to create an abstract, retro look and feel." (Jamie Giannini)

Link: Chroma

Submitted by Matteo Bittanti

All images courtesy of the artists

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EVENT: RESILIENT GLITCHES / HYPERNOMA (5-14 JUNE 2026, GRAZ, AUSTRIA)

RESILIENT GLITCHES / HYPERNOMA Programme focus: Media art, game culture, digital play, activism, workshops, lectures, performances, pitches Selected participants: Zentrum für politische Schönheit, 2girls1comp, Babak Ahteshamipour, total refusal, Margarete Jahrmann, David Szauder, Paul Feigelfeld, Johanna Pirker, Günther Friesinger, Christof Ressi Game studio meet up: Subotron, Bongfish, Causa Creations, Microbird Games, Game

By Matteo