Art Game: Agustin Perez Fernandez aka Tembac's "Vestigios" (2011)

Tembac game "Vestigios" created for Objeto A (Object A) gallery. Music: Gunslinger by Diakon
image from tembac.com
image from tembac.com
image from tembac.com
image from tembac.com
image from tembac.com

Agustin Perez Fernandez (1984) aka Tembac describes the game in these terms:

"I took as a source of inspiration for avant-garde artists. The way in which viewers interact is inspired by the “action painting ” of Jackson Pollock. The typeface that makes the different events is reminiscent of the work of Lichenstein or introductory titles of the film “Enter the Void” by Gaspar Noe. The colours chosen and the overall aesthetics are inspired by various authors of the Pop stream. Although visually inspired by these artists advantage is taken of the digital image by modifying it in real time to create an audiovisual work that is only possible on a computer.Each player participates in and adjust the work as if they were the artist. The objective is to modify the other artist combining stealth with action. Players control their character with the left stick and can shoot in four directions using the colored buttons. Depending on the color of the button pressed is the color of fire. If the shot hits the other player that is modified in size and color. Each player may be amended 9 times.Each controlled character leaves a trail of color, this allows stealth hiding in plain sight using color. Each player can stalk his opponent confused about their location to gain strategically. Although if players wishes they may also choose not to compete and instead work together to create the image they want. If players simultaneously press the start button, they can end the game. The production is created during installation and every game leaves a mark. The final image is stored and saved on a public server on the Internet for each participant to download." (Agustin Perez Fernandez)

In our correspondence, Agustin Perez Fernandez explains that "Vestigios" was specifically created for an exhibition titled Game On and hosted by the art gallery Objeto A in Buenos Aires, Argentina, in May 2011: "Daniel Benmergui (Today I Die and I wish I were the moon) was in charge of the international games selection. He selectedTunning by Jonathan Sordestrom, Judith by terry Kavanagh and Stephen Lavelle, Loop Racord by Nicolai Troshinsky and Sense of connectedness by Michael Brough. Daniel also proposed that I make a game especially for the exhibition. My game was called Vestigios. It was made with the exhibition in mind and for people that never played videogames. I was looking for them to generate something aesthetically pleasing in a ludic way."

link: Tempac

link: Game on!2011 at Fase 3 - Centro Cultural Recoleta

Submitted by Matteo Bittanti

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