Game Art: Darlene Charneco's 'Islands and Other Experiments' (2010)

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Darlene Charneco, "Arriving at the Underpass", 2010
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Darlene Charneco, "Gameland (level 3)", 2010
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Darlene Charneco, "Fingerprint", 2010

"Charneco’s work draws on sources including network theory, microbiology, video games, virtual worlds, evolutionary theory and childhood toys. Her participation in online communities Facebook, Flickr and SecondLife inspire her deeply layered landscapes of information. Casting organic patterns of nails, toy parts, glitter, flocking, wood and enamel into clear resin, Charneco’s mixed-media pieces are the sci-fi equivalent of a fly in amber. The results yield deep and intensely colored miniature worlds that literally reflect the plasticity of contemporary culture and cause us to think deeply about spatial memory." (Christina Ray)

Link: Darlene Charneco

All images courtesy of the artist

Submitted by Matteo Bittanti

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A Brief History of Technology & Art in China, Chapter One: Computer-Based Art  December 26 2025–26 January 2026  Chongqing Contemporary Art Museum  No. 108 Huangjueping Zhengjie, Jiulongpo District, Chongqing, China. Hours 9:00–17:00, last entry 16:30, closed Mondays (free admission) Chongqing Contemporary Art Museum is currently

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