The city is built in many ways. Through material manipulation, but also through languages and constructions of symbolic worlds that operate and shape it. Different artifacts and technologies amplify this effect. Our entire relationship with reality is technologically mediated, and if there is one technology (and one language) that has become the spearhead of this interaction, it is clearly the video game.
Beyond leisure, the video game has changed our ways of generating and interacting with knowledge about reality, it has become a tool with great potential for collective decision making, to disseminate different values and to experiment imagining new worlds and systems.
We propose an exhibition that allows us to look at the video game from its potential to transform the city, without forgetting to provide a critical perspective on the medium that also makes visible the problems that we face and that it is important that we solve in order to exploit the full potential of the medium in an ethical, fair and diverse way.