- Games as an artistic expression
- Art games versus game-based art
- Games and “high art” versus “folk art” and camp
- Radical art games and identity exploration
- Archaeology and historiography of games and art
- Playful immersive technologies and embodiment
- Performance studies and video games
- Playformance and experimental design
- Modding as a creative pursuit
- Player performances
- Games as a creative industry
- Independent developers and video game artists
- Contemporary art and video games
- Reimagining society through games and art
- Title of the workshop
- Organizers’ names, contacts, and affiliations
- Detailed description of the workshop
- Information about previous editions (if applicable)
- Any other relevant information (e.g., tentative program)
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● Elina Roinioti, Assistant Professor, University of the Peloponnese
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● Anastasios Theodoropoulos, Assistant Professor, University of the Peloponnese
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● Katerina El Raheb, Assistant Professor, University of the Peloponnese
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● Bill Psarras,Assistant Professor, University of the Peloponnese
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● Nikos Vasilopoulos, Assistant Professor, University of the Peloponnese
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● Charalampos Rizopoulos, Assistant Professor, National and Kapodistrian University of Athens
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● George Lepouras, Professor, University of the Peloponnese
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● Kostas Karpouzis, Assistant Professor, Panteion University of Social and Political Sciences
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● Renard Gluzman, Senior lecturer M.Des in Digital Game Design, Shenkar. Engineering. Design. Art
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● Iro Voulgari, Teaching and Laboratory Staff at National and Kapodistrian University of Athens
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● Elissavet Koutsi, Special Teaching Scientist, University of Cyprus
Department of Performing and Digital Arts, University of the Peloponnese, Greece.