Eddie Lohmeyer, Scrolling Landscape in 34 NES Games #2, digital video/machinima, color, 8' 05", 2020
Eddie Lohmeyer's archeological approach to machinima is exemplified by his second installment on the congoing Scrolling Landscape series.
A the artist writes:
Scrolling Landscape in 34 NES Games #2 (2020) is a work of experimental glitch video that explores the relationship among nostalgia and our perception of technologically mediated landscapes. It is a different version of Scrolling Landscapes #1 in which four seperate video channels have been arranged to create a psychedelic Rorschach pattern. The film was created by appropriating footage of speedruns of older 8-bit video games and then editing together their scrolling landscapes into a continuously unfolding vista of gameworlds. This landscape has then been corrupted using glitch techniques to generate psychedelic abstractions that rapidly accelerate through two-dimensional space. Here, Scrolling Landscape in 34 NES Games envisions childhood nostalgia for video gameplay as an imaginary environment separated from the mundane in which certain desires and sensory pleasures are taken up within spaces of play. Through the viewer’s interfacing with these sublime visions of technology, the film serves to challenge our embodied reception of the video game medium and the knowledge frameworks that underlie our perception of scrolling motion.
Eddie Lohmeyer is currently an Assistant Professor of Digital Media at the University of Central Florida. He received his Ph.D. from North Carolina State University in Communication, Rhetoric, and Digital Media. His research explores aesthetic and technical developments within histories of digital media, with an emphasis on video games and their relationship to traditions of the avant-garde. Additionally, his art considers embodied experience through processes of play and defamiliarization. Using deconstructive approaches such as glitch, physical modifications to hardware, assemblage, etc., his installations, sculpture, and video stage bizarre encounters with media as a means to unveil our normal attitudes and perceptions toward technologies.
LINK: Eddie Lohmeyer