Book: Virtual Cities: An Atlas & Exploration of Video Game Cities (in progress)
Konstantinos Dimopoulos, a game urbanist, writer, and designer with a Ph.D in urban planning and geography with significant experience in game design (e.g. Seed MMO, The Sinking City), is collaborating with visual artist Maria Kallikaki to create a comprehensive encyclopedia of video game cities: Virtual Cities: An Atlas & Exploration of Video Game Cities. This ambitious project will take the shape of a massive book published via Unbound. The project is currently accepting pre-orders/being crowdfunded here.
Virtual Cities: An Atlas & Exploration of Video Game Cities is a richly illustrated atlas documenting the deep and exciting history of game cities via a combination of original maps, ink drawings, and insightful commentary and analysis. The book covers over 40 game cities across literary and gaming genres, including detailed entries on Half-Life 2’s City 17, Grand Theft Auto V’s Los Santos, Yakuza’s Kamurocho, Fallout’s New Vegas, Silent Hill, Ant Attack's Antescher, and Shadowrun's Hong Kong. Dimopoulos's goal is to produce a 200-page tome with over 40 original maps, and more than 100 drawings.