On April 23, at Ignite Guelph, independent game developer Owen Goss discusses a style of game that illustrates the true potential of the medium. Art games push the limits of game design and open the world of art to a new market.
Full bio: "Owen spent his early games career at Electronic Arts and Disney in Vancouver. Then, in 2008, he founded Streaming Colour Studios, and he has since released 6 games on Apple’s App Store. His most recent game, Finger Tied, was picked by Apple as one of the “Best of the App Store” in 2012. He recently co-founded Milkbag Games, and is currently working on a new game called Snow Siege." (Ignite)
LINK: Owen Goss
Submitted by Matteo Bittanti (thank you Steven)