"Super Controller is a modified version and derivative work of CTRLR, a user-controlled digital environment that utilizes color tracking to explore ideas of human interaction and control. In CTRLR, The user/participant uses their own body movement to interact with an interface borrowed from classic NES video games. A reflective helmet allows color-tracking software to locate a single-point representation of their position. In Super Controller, the Mario avatar is removed, replaced with live silhouettes of the participants' bodies. Users are now free to grab coins using there actual bodies, rather than a single-point representation of their location on the screen. Multiple users can now participate simultaneously. A running score keeps track of coins collected, and saves to disk each time the program runs. It becomes a collaborative effort, and each participant is able to leave their contributing mark." (Bryan Cera)
"Bryan Cera retrofits obsolete digital technologies with simple interfaces and displays of complex reactive video software. These reprogrammed vintage electronics - sad in their form, and manic in their interaction - ask us to rethink the apparatus and to gesturally explore our machine experiences. Born and raised in Milwaukee, WI, Bryan Cera is actively engaged with the Milwaukee Art Scene and DIY community. He attends the graduate art program at the University of Wisconsin, Milwaukee, and works part-time as a Product Realization consultant at the UWM College of Engineering and Applied Sciences."
link: Bryan Cera
All images courtesy of the artist
Submitted by Matteo Bittanti