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ART IN THE AGE OF VIDEOGAMES

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FEATURE: Game Art Worlds: Contemporary Practitioners (interviews)

GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the way game-based art is being created, experienced, and discussed today.

All interviews are in English, unless otherwise indicated.

Season Four

Jonathan Monaghan is unmasking ideology via 3D animation

David Blandy was street fighting in the art gallery

Georgie Roxby Smith's performances between (virtual) life and death

Iris Peters plays with Jheronimus Bosch [Dutch Game Art Scene]

Angela Washko's gender playing in World of Warcraft

Gottfried Haider is Hiding in Plain Sight

Benjamin Poynter, between magical dreams and nightmarish realities

Alan Kwan's interactive mementos and immersive trips

Game Art Made in Italy: Marco Mendeni (in Italian, also published in WIRED magazine)

Season Three

Maja Rohwetter's ludic landscapes

Baden Pailthorpe's Pattern Recognition

From clouds to treets, Tracy Fullerton is reinventing videogames

Deathmatch in the art gallery. A conversation with Steve Manthorp

Mark Beasley's meta referential art games

The craft of nostalgia. Per Fhager's embroidery games

Amber White's Altered Esthetics

Chris Clarke and the Irish Game Art Scene

Season Two

Marcel Van Eeden's Art Game "Sollmann"

Stefan Schwarzer is Street Fighting in Berlin

Kent Sheely's videogame photography, between documentation and experimentation

Ben Chang, artist, gamer, philosopher, guitar god

Waiting for Essvik. What Samuel Beckett Can Tell Us About Videogames

Marieke Verbiesen's retro Game Art

Lea Schönfelder makes games for adults

Bart Rutten and the Dutch Game Art scene

Antoinette LaFarge's Mixed Realities

Myfanwy Ashmore, hacker, artist, gamer

Monica Jacobo and the Argentinian Game Art scene

Daniel Botz: The demoscene as Game Art's prehistory

Paolo Perdercini's Playful Culture Jamming

Wes Wilson's Games About Nothing

Stefano Spera & the New Italian Wave (in Italian)

Giovanni Fredi's Kinshasa vs Akihabara (in Italian)

Season One

Ahmad Zolfagharian and the Iranian Game Art scene

"and-or" and the Swiss Game Art scene

Jaygo Bloom's Arcade

Benjamin Nuel's Game Art and the End of Second Life

Paul Steen's First-Person assault on the Game Artworld

Fabio Paris and the Italian Game Art scene

Isabelle Avers and the French Game Art scene

Marque Cornblatt on the rise of the Mediasapien

Stephan Schwingeler on the German Game Art scene

Pippa Tshabalala: From "Gaming in Art" to "Telling Death"

Flavio Escrivano: Ars Games and Game Art in Spain

Robert Overweg, a photographers in virtual worlds

Anita Fontaine's mobile Art Games 

Playing "Tetris" with Michael Johansson

Arne-Kjell Vikhagen

Scandinavian Game Art: Johan Löfgren's Retro/Abstracts Aesthetic

From traditional painting to Game Art: Kristoffer Zetterstrand


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