A fascinating machinima by Bob Bicknell-Knight depicting a textual conversation between the artist and a bot within the architectural spaces, post-natural landscapes, and urban vistas of the Mass Effect video game series. The result - an interior monologue that doubles as an exercise in futuristic interior design - is captivating and radically different from most machinima productions I've seen. The cognitive dissonance generated by the juxtaposition of the content of the text conversation and the (machinima) has uncommonly powerful effects that lingers in the viewer's mind. Last but not least, the dialogue reads like an excerpt from the screenplay of the upcoming sequel to Blade Runner. This is design fiction at its best.
Bob Bicknell-Knight, Zo, HD digital video, sound, color, 2017, 7'20"
Bob Bicknell-Knight is a London-based artist working in moving image, installation, sculpture and other digital mediums. Surveillance, the internet and the consumer capitalist culture within today’s society are the main issues surrounding his work alongside an intense fascination in the various cultures associated with video games and online communities. He explores these themes using tools and technologies, which are relatable but not restricted to art.
LINK: Bob Bicknell-Knight